My first foray into weapons design for Rogue Company. Wanted to make a brand that was a bit more futuristic and thus stood apart from the guns that existed within the universe thus far. MM5 was born, a solution for corporate security that used a mostly modular system (notice the consistent trigger group) and caseless ammunition.
Beyond that though I wanted to make these guns feel like they really grew in threat as they were upgraded. Had a lot of fun doing these, and the Objection remains a favorite of mine in game.